| Summer 1996
by John Campbell
Shopping is now America's primary leisure activity (television
being a passivity). Americans spend more time in retail establishments
-- almost an hour a day -- than anywhere else outside of home,
work, and car.
Catering a fantastic variety of goods and services to shoppers
forms a large share of the economy: Consumer spending at retail
accounts for about one-third of the gross domestic product,
and retail employment for 18 percent of total employment.
Along with America's affluence, the amount of retail space
per capita has steadily grown throughout this century, particularly
in the second half, and the range of shopping opportunities
has multiplied as well.
To some people, any form of shopping is drudge work and they
try to accomplish the chore with a minimum of effort. Others
actually seek out shopping experiences. The nation's most
popular tourist destination may no longer be Disney World
or the Grand Canyon but the Mall of America in Minnesota,
with its hundreds of stores, seven-acre amusement park, and
dozens of smaller attractions.
The dynamism of retailing and its geography, where and how
people shop, is tightly bound to the value of consumers' time.
New locations and formats supplant the old because they are
more convenient, saving precious time, or more pleasurable,
enhancing the leisure
consumed. As time has grown increasingly valuable to certain
segments of society, the patterns of shopping have changed
significantly across New England, in its cities and suburbs,
and within the shopping center itself.
The Region
VACATION SPLURGE
Looking from on high, at satellite distance, one sees a surprising
pattern of economic movement in the six-state region over
the past twenty or thirty years. Retail activity, as measured
by employment, has migrated north; New Hampshire and Maine
in particular grew retail-intensive. New Hampshire's zero
sales tax partly accounts for retail growth among its border
counties. But the broader, underlying force is that retailing
has closely intertwined with recreation and vacation. Stores
and small malls -- notably clusters of factory outlets in
a handful of small northern towns -- have responded to a shift
in how many people allocate their leisure time.
When on vacation away from home, an increasing number of
people make shopping excursions a central piece of the trip.
Some locations have long been associated, on a modest scale,
with vacation-time retail: Cape Cod's art galleries and souvenir
shops come quickly to mind. But starting in the late 1970s,
an explosion of tourism led to a new extension of retail as
an integrated part of the holiday package: a trip to the factory
outlet center.
Many of the outlets are owned and operated by a manufacturer;
more than six hundred national manufacturers now pursue this
retail strategy. They typically sell brand-name clothing,
crafts, toiletries, housewares, or outdoor equipment. Such
outlets first opened in distant areas because powerful department
stores threatened to cancel their accounts if the manufacturers
opened nearby. In New England, the most visible factory outlet
clusters are in Kittery and Freeport in southern Maine, North
Conway in eastern New Hampshire, and Manchester in southwestern
Vermont.
Shoppers on holiday often splurge, treating themselves to
goods they might not buy at home. In that sense, these goods,
even if affordable to a mass market, are luxuries, the very
opposite of toothpaste. Once a few factory outlets cluster
together, they can become a tourist attraction. And when they
get large, they draw from a primary trade area of up to 120
miles versus thirty miles for a regional mall. Spinoff retail
and services often develop in the form of restaurants, hotels,
and convenience stores.
Freeport had been a quiet, economically depressed town after
its several shoe factories closed. But an unusual retail core
existed in the L.L. Bean catalog sales operation and its twenty-four-hour
store. A downtown fire in 1982 prompted townspeople to hire
an outside planning firm, which recommended creating a mall-like
atmosphere on Main Street, mixing storefronts and houses.
Cole-Haan, a shoemaker, and Dansk International Designs, purveyor
of dishes and cookware, soon opened factory outlets. At the
same time, Bean was shifting beyond its traditional hunting
and fishing lines into apparel and sportswear, and the company
renovated its main store. Volvos and minivans started to fill
the parking lot alongside pickup trucks.
Today almost four million people visit Freeport's 110 stores
each year. The Freeport Merchants Association markets primarily
to the two- or three-day visitor, increasingly from abroad.
"La fameuse 'Maine Hunting Shoe'" holds the same
iconic status for Elle, a French fashion magazine, as a bottle
of local wine does for an American touring a Loire valley
castle. European and Japanese visitors can buy merchandise
in Freeport for one-quarter the price charged at home, and
the spread of brand-name goods makes foreign visitors confident
in knowing they'll be presented with a selection of a certain
quality. Package tours are now marketed abroad for the month
before Christmas, with the specific aim of loading up on goods
in Freeport and other New England mass luxury centers.
Most visitors, however, start from eastern Massachusetts,
Connecticut, and New York. They come to ski a mountain, view
fall foliage, cruise a harbor, and also to shop, hunting among
the brands. Where else, some ask, to go on a rainy day? Others
consider factory outlets the main point, and chartered buses
ferry them there and back for an entire weekend.
The ideal site for a factory outlet lies between two major
cities, or on the way to a major tourist destination. North
Conway sits in a valley of the well-traveled White Mountains.
In the wake of a successful tennis tournament in North Conway
in the mid-'70s, which drew even more tourists than normal,
developer Stanley Tanger built the first outlet mall, and
the town now has 210 retail stores.
Kittery's retail growth was perhaps more improbable, being
on the border of New Hampshire. For years, the Kittery Trading
Post and the Weathervane restaurant had drawn vacationers
driving Route 1 or Interstate 95. Then Dansk opened a factory
outlet in 1976; now there are 115 stores. New Hampshire's
no-tax status, which has stolen retail business from the border
counties of Vermont and Massachusetts, was swamped in Kittery's
case by the critical mass and tourist appeal of its stores.
Indeed, a factory outlet mall built in adjacent Portsmouth,
New Hampshire, during the late '80s failed and was converted
to an office park.
Tourism in northern New England has spread beyond the traditional
Memorial Day to Labor Day stretch, with distinctive shopping
being a key reason. Vacation retail has become the major export
activity in some of these towns, in contrast to most areas,
where competition among retailers is often a zero sum game.
The sharp growth of these few retail clusters reflects the
fruition of mass luxury consumption, both of goods and of
the act of shopping itself. This type of shopping is obviously
a pleasurable way to consume time for the people who travel
such great distances. In a concentrated town center such as
Freeport's, strolling from store to store, stopping for an
ice cream cone, and watching other people do the same, can
be supreme entertainment.
The Metropolis
A CULTURE OF CONVENIENCE
Back in the city, the search for goods, whether pleasurable
or not, consumes a great deal of time. Shopping competes with
other activities and the geography of retailing has always
been driven, in part, by the need to economize on time. Minimizing
procurement time underlies the existence of retailers in the
first place. It usually takes less time for a shopper to reach
a nearby middleman than to seek out a separate manufacturer
for each purchase. The middleman also allows shoppers to buy
related items, such as dress shirts and ties, in one place.
And retailers tend to cluster together so that consumers can
more readily search for and compare goods in a single trip,
which is why auto dealers often congregate in an "automile."
Convenience, one of the most enduring themes of retailing,
thus has driven the geographic arrangement of stores through
cities and suburbs.
Clusters of merchandise or of stores need a high volume of
traffic. The emergence of department stores in large downtowns
by the mid-nineteenth century depended on streetcar access
by crowds of city dwellers. As the population decentralized,
so did retailing. A few small "shopping villages"
emerged during the early 1900s in suburbs that encircled American
cities, at important intersections with plenty of free, off-street
parking, writes architect and historian Witold
Rybczynski. The first shopping center, with six stores, opened
at the turn of the century five miles north of downtown Baltimore.
When the automobile grew more affordable, by the early '20s,
strip malls and supermarkets began to dot the landscape.
Retail development then paralleled the expansion of the highway
system, with the first enclosed, suburban mall opening near
Minneapolis in 1956. Malls and stores clustered at major transportation
junctures, such as Burlington and Woburn, Massachusetts, at
Route 128 and Interstate 93. The mall emerged as the most
successful format; no longer the nearest market but the most
convenient one. Once established at key crossroads, clusters
tend to attract still more stores. Real estate economist William
Wheaton, of the Massachusetts Institute of Technology, notes
that towns specializing as retail centers have five times
as many retail workers, relative to population, as do towns
not specialized.
Concentric rings of retail in the metropolitan area respond
to our need to economize on time. Neighborhood shops cluster
in groups close to residences. The strip center lies a bit
farther away, but offers more stores, often next to the much-frequented
supermarket. Large, regional malls are even more distant,
but house dozens or scores of stores. Retailers address convenience
not only by where they locate within a metropolis, but also
with whom they cluster. Small strip centers tend to include
stores selling goods purchased frequently, such as a supermarket,
drug store, and liquor and video stores. Jewelry or photography
districts, which minimize the costs of searching and comparing
goods for infrequent but expensive purchases, are common in
large downtowns. Regional malls tend to house goods that people
are apt to buy during the same trip: shoes, clothing, jewelry,
and housewares.
Whether or not Americans' leisure time has actually decreased
over the past thirty years is a matter of debate. What's clear
is that time has become very precious. Among ever-expanding
obligations, choices, and desires, an increasing proportion
of Americans tell surveys that they feel rushed, and that
they want and plan to spend less time shopping. The time crunch
is felt more acutely by women, who account for 70 percent
of shoppers.
Given this perceived time pressure, shoppers cherish convenience.
Much neighborhood retailing has maintained its value for this
reason. Neighborhoo d strip centers lost market share in the
1960s, to be sure, as the federal highway system expanded
and early regional malls were built (see chart). But since
the mid-'70s, as more women surged into the paid workforce
and thus had less time for long jaunts to the mall, neighborhood
strip centers have held their share.
Neighborhood retail survives by being close to home and by
filling immediate or frequent needs -- groceries, medicine,
clean clothes, a perch to sip coffee and chat. Successful
neighborhood stores thrive by catering to local tastes (women's
fashion or ethnic food) or offering extensive service (bicycle
or electronics repair). The convenience of proximity, however,
is essential to all of these. Convenience stores themselves
offer the highest-velocity goods, such as gasoline, cigarettes,
snacks, magazines, and lottery tickets, at bustling locations.
Neighborhood retail space may be even more prominent in much
of New England. The construction of large suburban malls has
been limited in the region, says Stephen Karp, CEO of New
England Development, by relatively high costs, a shortage
of developable land, and numerous local permit restrictions.
Even during the real estate boom of the '80s, many small-town
New Englanders resisted discount chains such as Wal-Mart by
wielding local growth management and environmental codes.
So the region remained less saturated with large malls, and
more reliant on older formats, than elsewhere.
Come the recession, however, a surge of construction has
moved through the region. Previously reluctant communities
grew more accommodating, Karp explains, welcoming Wal-Mart,
Home Depot, Circuit City, and the like. Developers rebuilt
old malls, and broke ground on new ones. After a decade of
looking to develop a regional mall near Route 495 ringing
Boston suburbs, New England Development has finally just opened
one in Marlborough.
The latest incarnation of convenience is the "power
center" full of stand-alone "category killers"
such as Toys R Us and price clubs such as BJ's. Such stores
were enabled by advances in computers and communications that
allowed innovators to reduce inventories and cut costs of
distribution. Many power centers respond to consumers' perceived
time pressure, as well as to the stagnant real incomes of
the lower and middle classes. Designed around a central parking
lot, power centers allow shoppers to locate the item they
want and move in and out of facilities quickly. The typical
shopper spends 45 minutes in a power center or price club
warehouse, compared with two-and-one-half to three hours in
a regional mall. Offering the widest possible selection in
popular categories, category killers can attract from a large
area, and thus undercut merchants at other locations. Home
Depot tends to steal business from the hardware store in a
neighborhood strip center, while Bed Bath & Beyond is
more apt to take business from a department store in a regional
mall.
The recent transformation of two major malls in Natick and
Framingham, Massachusetts, illustrates the point. Shoppers
World, forty-three years old, and the adjacent Natick Mall,
nearly thirty years old, were long overdue for renovation.
Their primary trading area had a large, affluent population.
But competing ownership raised a risk to any developer sinking
the necessary capital into one of the malls; he didn't know
how the competitor would respond, and the trading area could
not support two regional malls. It took the acquisition of
both properties in 1992 by Homart, a development firm based
in Chicago, to break this impasse. Homart invested $300 million
in the properties. The firm completely renovated and expanded
Natick Mall and was able to attract many smaller tenants new
to the Boston area. Homart turned Shoppers World into a power
center, and built a new movie complex between the two.
Both centers and the cinema are doing well. Natick Mall now
gets all of the super-regional mall rent in the area, and
sales are running more than $400 per square foot, high for
the region. Shoppers World, meanwhile, has stolen additional
sales from local merchants. General Growth Properties, which
recently bought Homart, is betting that synergy will come
from owning both huge retail clusters and thus dominating
the trade market. "Although there may not always be crossover
on a single trip," says Joseph LeDuc, first vice-president
of General Growth, "people do get accustomed to driving
to that location."
The Shopping Center
CONTROL AND ENVIRONMENT
What makes the mall such a resilient and powerful way of organizing
retail activity is central management. When a single manager
controls a large piece of suburban real estate, he or she
can respond to opportunities and threats far more easily than
can an unorganized collection of retailers downtown.
One essential goal is attaining a sufficient scale to reduce
the shopper's cost of comparing products. The interdependence
of separate stores, spurred by the dynamics of how people
search for goods, was not at first obvious. But the owners
of that first enclosed shopping center near Minneapolis, with
its innovation of common public walkways, discovered this
connection quickly. One department store had convinced a rival
to jointly develop the center in order to reduce construction
costs. To their surprise, the merchants discovered that placing
two department stores in one shopping center increased business
for both.
The variety of stores within a mall also is critical to the
success of any single one. Major department stores attract
shoppers who then spill into the small shops nearby. Leasing
structures made possible by central management recognize and
support this interdependence. Anchor stores usually receive
deep discounts in ground rent, as their reputation and advertising
expenditures help identify the mall's character and draw traffic.
In addition, mall owners often collect overage rent, a cut
of the tenant's gross receipts above a deductible amount.
This gives the owner an incentive to care about each tenant's
business, and his income rises when each store reinforces
the others, drawing shoppers likely to make joint purchases.
Interdependence changes over time, and retailers are constantly
uncovering new linkages. Food courts started in the early
'70s as a way of keeping shoppers in the mall during lunchtime.
In recent years, full-scale restaurants have moved into regional
malls, and grocery superstores have incorporated dining areas.
As retailing has grown more saturated, store styles and formats
depreciate faster. Nearly half of the nation's enclosed malls
are older than twenty years, well past their prime and burdened
with dark, somber, mediocre designs. Renovation and reconfiguration
thus has become the main way to respond to competitive threats
and opportunities. Some B-level malls, such as Rockingham
Mall in Salem, New Hampshire, have switched to a power center
configuration, signing on large, off-price retailers and eliminating
most small tenants. Other malls have converted some space
to nonmall uses including health clinics and tax accounting
offices.
The coming of power centers has also pushed regional malls
in another direction. Since consumers tend to drive to the
power center with a specific purchase in mind, many malls
are trying to target the more recreational, impulsive aspects
of shopping. They are making themselves over to look more
like their prototype, the glass-roofed nineteenth-century
galleria in Milan, Italy. Renovations commonly feature dramatic
entrances, brilliant lighting, and architecturally rich layouts
with lavish materials and sophisticated design.
The renovated Natick Mall, for example, aims to both save
and enhance the time spent shopping, says John Cole, principal
at the architectural firm Arrowstreet, which designed the
renovation. Homart positioned different zones within the mall
for different incomes and lifestyles, and clustered some similar
merchandisers (appliances, women's fashion) together rather
than dispersing them throughout the mall. The layout partly
intends to make visits more efficient, given the sheer size
of Natick Mall; shoppers quickly learn where to park for a
set of stores. But the design also encourages people (particularly
women) to stroll through its greenhouse filigree and garden
motifs, and linger over food. Natick, like other large malls,
also attracts teenagers who enjoy shopping, playing video
games, eating, and just hanging out.
Entertainment as accompaniment to consumption dates at least
to the Roman public baths in the second century B.C., according
to Wilton Thomas Anderson, marketing professor at the University
of Texas at Austin. Baths provided games, musical performances,
places to shop and to seek entertainment. They combined the
essential ingredients of social life in one open forum: passive
leisure, active recreation, shopping, gossip, deal-making,
and people-watching.
America's department stores, while addressing shoppers' time
constraints, always considered pleasure to be an important
part of their package. The grand department stores of the
nineteenth century, writes historian Rita Kramer, offered
elaborate display windows, marching bands, and fashion shows.
When big stores opened in big cities, ambulances often had
to be called for those who fainted in the excitement or were
wounded by the press of crowds. These "cathedrals of
commerce," as Kramer calls them, provided a vision of
stylishness and the good life for ordinary people.
By the 1980s, the public and developers increasingly thought
of malls as a place to enjoy spending several hours at a time.
Entertainment-anchor malls are now moving further down that
path, by incorporating theme restaurants, nightclubs, virtual-reality
game arcades, art galleries, and live entertainment in public
plazas. Similar to the experience of tourist/retail towns
such as Freeport, shoppers consume the physical habitat of
the mall along with the assemblage of merchandise. But unlike
Freeport and most other downtown districts, mall developers
can fine-tune new linkages among stores. General Growth's
planned mall in Waterbury, Connecticut, thus will group its
entertainment-oriented tenants together, so that the cinema
will generate spinoff sales to a nearby bookstore, music store,
and coffee bar.
Cyber-threats
WILL PHYSICAL SPACE MATTER?
Retailing can no longer be identified only with a physical
store. The technology of "smart shopping" threatens
to render obsolete many facilities. Dell Computer and Land's
End eliminate the store, stock room, and warehouse, choosing
instead to maintain toll-free telephone lines and network
servers, and they enjoy far lower costs as a result. Other
entrepreneurs hope eventually to profit from online retailing.
On-line supermarkets offering home delivery or in-store pickup
have already begun. As a key barrier--the lack of security--starts
to fall, Internet transactions could expand into more lines
of retailing, and the "soft" city could blow out
the hard, saturated retail landscape.
Perhaps. For decades, marketers have been predicting an extensive
role for teleshopping and the automated store. But cable-channel
shopping has not been an unqualified success, and catalog
merchants have been experiencing lower operating margins and
sales growth, along with the rest of the retail industry.
In-store retailing, moreover, shows remarkable tenacity; about
94 to 97 percent of total retail sales estimated by the U.S.
Bureau of the Census take place through stores, as opposed
to catalog, phone, or direct sales. That's been true for many
decades.
We go to a neighborhood store to buy toothpaste because it's
convenient. When buying clothes, or furniture, or books, we
still find it informative to touch and try on the product.
And for those who enjoy window-shopping or hunting for bargains,
computers can't replicate the experience of an urban downtown
or a north-country village. While one can't predict the future
of retail, the need for convenience and the desire for entertainment
and social interaction could give the physical store, however
configured, a very long run. (1)
A Brief Guide to Retail Clusters
NEIGHBORHOOD DISTRICT - Stores on city or
village streets. Usually no common ownership of buildings.
Sometimes an association formed to address common concerns
such as street cleaning and security. Occasional theme clusters,
as with bookstores in Harvard Square in Cambridge, Massachusetts.
STRIP CENTER - Stores fronting a common
parking lot, usually in linear fashion. Often anchored by
a supermarket and drugstore, with a few small stores such
as dry cleaner and photo developer. 30,000-100,000 square
feet of gross leasable space. Typically visited four times
a week.
COMMUNITY MALL - Organized around enclosed
common space. Typically twenty to thirty stores, including
a local department store, variety store, or category killer.
100,000-250,000 square feet.
REGIONAL MALL - Near intersections of major
highways. Two or more anchor stores and dozens or scores of
smaller merchants. 300,000-800,000 square feet of space. Visited
once a week.
SUPER-REGIONAL MALL - Attracts from a fifty-
to one-hundred-mile radius, so often includes a food court
and entertainment. More than 800,000 square feet.
POWER CENTER - Large strip center with at
least five to ten anchor tenants, consisting of warehouse
clubs or category killers that are regionally dominant. Few
small retailers. Visited once a week.
FACTORY OUTLET CENTER - Manufacturers unload
seconds or discontinued lines, or sell regular lines at a
discount. Some 650 national manufacturers now operate outlets.
Often between two major cities and on the way to a tourist
destination. Visited three times a year.
Sources: David E. Bell, "Note on Store
Location," Harvard Business School; Urban Land Institute,
"Remaking the Shopping Center"
Don't Let Them See That Anchor
Joel Garreau, chronicler of the fringe cores
known as edge cities, cites the developer's first law: An
American will not walk more than six hundred feet -- two football
fields -- from his or her car. The exceptions are inside an
old downtown, and inside a mall. There, people have plenty
of interesting choices. This floor plan of one level of the
Natick Mall in Natick, Massachusetts, shows how developers
think.
First, developers make exits to parking
difficult to find. They also break the line of sight, so shoppers
never know exactly how far away the next anchor store is.
Otherwise, shoppers might go out to their cars planning to
drive to the other end, and then might decide to leave the
mall entirely.
The best locations, according to Stephen
Karp of New England Development, are corners and center court,
because people congregate there. Jewelry stores, which can
afford the higher rent of a corner, often locate there, and
developers try to create as many corners as possible.
A New Cathedral of Commerce
Built in the mid-1960s, the Natick Mall
had drab finishes, dim lighting, and excessively wide corridors.
The architect, Arrowstreet of Somerville, Massachusetts, redesigned
the mall not only to save a shopper's time but also to enhance
the time spent there, by creating a space that's pleasant
to stroll through. It evokes a Victorian England conservatory,
with ornate steel lattice and railings, large skylights, and
floral-patterned light fixtures and air grates. The design
encourages people to linger and consume the physical habitat
along with the goods, and sales are running high at more than
$400 per square foot.
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